Skulltag Last Man Standing v.3


  • Project Name: STLMSv3
  • Game:  Doom 2
  • Engine: Skulltag/Zandronum
  • Game Type: Last Man Standing
  • Total Maps: 18
  • Total Contributed: 4
  • Status: Released
  • Release Date: 03/12/07


An 18 map wad for Skulltag’s LMS game mode back in the day! It hasn’t aged very well, both visually and gameplay-wise, but it’s still fun to play every now and then when the opportunity arises. I still like the Daggerfall themed map that I made for it and of course CRATE CITY USA!!


Screenshots Map Name Map Slot Comments
STLMS01 Camanis STLMS01 At one point all the trees on the island were actually subsectors instead of being empty, and on top of that they were all separate sectors, they weren’t even all merged together. I WAS SUCH A SCRUB MAPPER BACK IN 2005!!!
STLMS08 Temple of Yiff STLMS08  The first map I made for STLMS. Furries were still kind of a new thing to the internet in 2005, so I decided to put in a picture of a squirrel girl with a giant dick in a super secret area for shits and giggles. Little did I know I was predicting the future of Skulltag’s playerbase….
STLMS16 Swordfell STLMS16 I’m not sure what prompted me to do it, but one day I decided I’d try making a Daggerfall style Doom map for Skulltag. Then almost a year later I got the idea to make a new version of STLMS, and seeing as how the map I made was perfect for LMS, I decided to put it in! Probably my favorite map in the wad.
STLMS17 Crate City USA STLMS17 This map was the best when Skulltag wasn’t Zandronum, because you still had the Skulltag weapons like the grenade launcher. The grenade launcher + this map = amazing.



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